Animator · Illustrator · Designer
I think in the context of boardgames today, they tend to lean more into fantasy or semi-photorealistic in their renderings of worlds, so maybe it feels original in that not many new boardgames look like this at the moment!
Motionographer’s article announces MOUVO 2026, the eleventh edition of the Prague-based motion design festival organized by Oficina. The 2026 theme, 'Space', explores physical and digital environments through talks and performances at the Prague Planetarium and CAMP. The lineup includes artists and studios such as Julius Horsthuis, Kurzgesagt, Lucas Gutierrez, and Andstudio, reflecting the festival’s focus on interdisciplinary and immersive motion design.
The article covers CMYK’s reissue of the cult Japanese board game Magical Athlete, featuring new illustrations by Angela Kirkwood and updated gameplay by Richard Garfield. The refreshed edition embraces bold, cartoon-inspired visuals and tactile, plastic-free production. It highlights CMYK’s focus on aesthetics and design-led game experiences.
The article explores how graphic designers are reshaping the tabletop gaming industry by merging visual aesthetics with gameplay mechanics. It highlights studios like CMYK, Itten, and Weast Coast, discussing how design-led approaches can both enhance and complicate the player experience. Through interviews with designers and founders, it examines the tension between visual appeal and playability in modern board games.